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Format Conversion

Format conversion changes the file format but does not perform geometry compression. If you need a smaller file, run Compression Optimization after converting.

Supported Formats

FormatImportExportNotes
GLBThe go-to Web3D format, single file
glTFTextures kept separate, easy to edit
OBJWidest compatibility
FBXCommon in modeling software
STL3D printing standard
DAECollada format
PLYPoint clouds, supports vertex colors

Usage

Choose a file → pick the target format → start converting. When converting glTF to GLB, external textures and the .bin file are automatically packed into the GLB.

Format conversion interface

FAQ

Materials are wrong after FBX conversion: complex FBX material graphs may be lost during conversion. We recommend opening the model in Blender and exporting GLB directly.

Order of conversion and compression: convert first (FBX → GLB), then compress (GLB → compressed GLB) — the order cannot be reversed.

Built for Web3D developers